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SPECIAL MOVES AND TERMS

 In this article, you will be able to learn a couple of terms used while playing and some special moves in chess . So get ready to start the adventure!!

CHECK

- Check is a situation in chess where the king is under the threat of being captured by any of the opponents' pieces in the opponents' next turn. 

- The king can get captured by the opponent in the next round if the king is not moved to a safe place.

- In simple terms, when a king is being attacked by an opponents' piece then it is a check.

- The opponent need or need not say 'check' during a game or a tournament. Thus, tremendous concentration is required while playing to make sure that your king is not in danger.

- If your king is not moved when it is a check and the opponent notices it, then the player whose king was in check would have an illegal move (moves that are illegal or not permitted in the game of chess).

 If your king is not moved when it is a check and both the opponent and you notices it after many moves, then the opponent would have an illegal move.

- The game of chess allows 3 illegal moves (it varies for each game) after which the player who made these illegal moves loses the game.











CHECKMATE

- Checkmate is a position in chess where the king is in check and there is no square for the king to move i.e all the possible squares where the king can move is in check.

- There is no way for the king to escape that attack.

- When a king is checkmated, the game ends.

- The person whose king is checkmated loses the game.









     


STALEMATE

- A stalemate is a position in chess where a player(whose turn it is to play) only have their  king left but the king cannot move except into a check.

- This means that if the king moves to any of the squares, then it would end up in an illegal move.

- Stalemate usually ends in a draw. A draw means that none of the player actually wins.

EN PASSANT

- En passant is a special move by pawns. It is a move that can happen immediately after a pawn moves 2 squared forward from its starting square. Then it can be captured by an enemy pawn that has advanced only one step.

- The capturing pawn must be on its fifth square i.e its location on the board must be a5, b5, c5, d5, e5, f5, g5 or h5.

- Refer the pic below to understand more.

CASTLING

-  Is a special move which includes one of the players' rook and their king.

- Castling is the only time in chess you can move two pieces at a time.

- Castling is only allowed when neither the king nor the rook have been moved any time earlier in the game.

- There must not be any pieces between the king and the rook while castling.

- Castling cannot be done if the king is in check.

- Moreover, neither of the squares between the king and rook should be in check. 

- There are two types of castling:

i) King side castling

ii) Queen side castling

KING SIDE CASTLING

FOR WHITE PIECES

- In a King side Castling, the White king moves two squared to the right and the rook goes two squares to the left. 

FOR BLACK PIECES

- In a king side castling, the black king moves two squares to the left and the rook goes two squares to the right.

QUEEN SIDE CASTLING

FOR WHITE PIECES

- In a queen side castling, the white king moves two squares to the left and the white rook moves three squares to the right.

FOR BLACK PIECES

- In a queen side castling, the black king moves two squares to the right and the black rook moves three squares to the left.




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